Gate - Medieval Map
Second map in Medieval Saga by Tatu Eugen under construction, progress, and details.
The Medieval Saga continues with its second chapter: The Gate
Set around the massive entrance of a fortified stronghold, this map expands the battlefield beyond the walls, introducing a more open yet strategically layered layout.
Gate features a classic competitive design with two bombsites (A and B) and a central Mid area that directly connects to Bombsite B, while also providing access to Long A. Each side of the map is anchored by the Terrorist base and Counter-Terrorist base, positioned at opposite ends, creating a clear and balanced flow.
Both teams are given secondary routes toward the bombsites, allowing for flexible strategies and fast rotations:
- Counter-Terrorists have a more direct path toward A Site, enabling quicker defensive setups
- Terrorists can access B Site more directly, supporting aggressive executions
Bombsite B is larger in scale, offering more space for engagements, but includes additional cover for CT players coming from the CT side, making retakes and defenses more structured.
In contrast, Bombsite A features an extended Long area, providing two entry points into the site as well as a direct connection to Mid, though this route is more exposed and typically controlled by the CT side.
With its mix of open approaches, controlled chokepoints, and strong rotational options.
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